Page 1 of 1

gouge on vertial walls when using parallel finishing

Posted: Thu Feb 09, 2012 11:51 pm
by JohnW
I am using a ball end mill. The part has a contour top with two parallel vertical walls. After a couple roughing path, is there anyway to to a parallel finishing perpendicular to the vertical walls and have the tools move up and away from the vertical walls at the vertical part edge instead of following the edge and gouging the part?

thanks,

John

Re: gouge on vertial walls when using parallel finishing

Posted: Sun Feb 12, 2012 10:27 am
by mbr72cnc
What Version are you using? this will help in identifying a method. Thanks, Mike

Re: gouge on vertial walls when using parallel finishing

Posted: Sun Feb 12, 2012 4:14 pm
by JohnW
I have VM 6.0 Pro. I've attached a image of the vertical gouges.

thanks,

John

Re: gouge on vertial walls when using parallel finishing

Posted: Tue Feb 14, 2012 8:12 am
by MecSoft Support
Hi John,
cannot really tell based on the picture you have posted. Can you send the file or a simplified version of it to [email protected] and we will take a look at it? Thanks

Re: gouge on vertial walls when using parallel finishing

Posted: Sun Feb 19, 2012 1:08 pm
by megclay
Hi John
Is the gouges on the real part or the model
I had the same thing the It was just the display being to course
I increased the display accuracy
and it looked good after that
megclay

Re: gouge on vertial walls when using parallel finishing

Posted: Sat Feb 25, 2012 8:58 am
by khalid
Seems to me you are using STL model. These models are bad, having lot of hidden triangulation problems.Try following , if the problem persists then get the model imported in some other format.

You can use:
1- Parallel Hell Machining (Steeps)

For such parts why not to use a single toolpath that will give you good result. Try 3D Offset Pocketing Toolpath. This is the only toolpath that takes lot of calculation time but gives very nice finishing.
I think reduce the stepover to 10%