RhinoArt Draken Ring

Show us what you have done!
Post Reply
Chris.Botha
Posts: 72
Joined: Thu Apr 08, 2010 1:22 am

RhinoArt Draken Ring

Post by Chris.Botha »

Had a chance to poke around with RhinoArt again :)

The Dragon itself was modelled by Colin Creed in Sculptris and 3DCoat. the Ring was Matrix3d and the floral inlays where RhinoArt.

Workflow (quoted from http://3dcadjewelry.com/forum)

FYI on workflow for the balance here, had a few queries.

Dragon "decimate"

1: Import OBJ :(
2: Drape (with a few extra steps to produce a nice drape)
3: Trim
4: Cageedit.

Ring

1: Curves as per picture from photograph.
2: Scrolly patterns in RhinoArt
3: Ring in Matrix Signet Builder
4: Insets with Matrix Inset Tool
5: ExtractSrf all insets and CreateUvCrv
6: FlowAlongSrf the RhinoArt meshes.
7: Matrix Milligrain Tool.
8: Place Dragon

By far the drape and cageEdit of the dragon took the longest, the rest of the ring was childs play.

Big thanks to Colin :)

Owe you a beer.. oh ya and some $$$$ ;)

Image
Image
Image
Image
Image
Image
Image[/quote]
Wine me, dine me, tram my mill for me!
MecSoft Support
Posts: 2405
Joined: Wed Aug 01, 2007 4:15 pm
Location: Irvine, CA, USA
Contact:

Post by MecSoft Support »

Nice!
Chris.Botha
Posts: 72
Joined: Thu Apr 08, 2010 1:22 am

Post by Chris.Botha »

customers...

design revision.

Pathing it now.. had to do some very fancy footwork to decimate the mesh enough to not crash with memory errors while pathing...
Attachments
last go.jpg
last go.jpg (57.9 KiB) Viewed 25927 times
Capture.JPG
Capture.JPG (27.26 KiB) Viewed 25927 times
Wine me, dine me, tram my mill for me!
Chris.Botha
Posts: 72
Joined: Thu Apr 08, 2010 1:22 am

Post by Chris.Botha »

Was going to do a tut on this pathing but I am having trouble with periodic crashed so decided to do a step by step pictorial instead.


1: Setup huge wax block
Image

2: Check X old fashioned way ;)
Image

3: Run the roughing paths with a 3.17 EM

Image
Image
Image

4: Cut the hole for Brant's arbor.
Image

5: Start indexing path, this one includes all blockers in place and is low res at 0.05mm stepover.
Image

6: Hide the side panel blocker and go in at 0.02 stepover
Image
Image

7: Cut the indexed taper ball areas at about 50 degrees
Image
Image
Image
Image

REPEAT 5-7 at A180

8: Use paint to check that detail is ok before removing from mill.
Image

9:Rotary phase1 , full cut at low res 0.05mm Blockers back in place.
Image
Image

10: which will be followed by three index's at 290 - 0 - 70.
Image
Image
Image
Image
Image

11: Time to decore that sucker
Image

12: and get some sleep...
Image
[/img]
Wine me, dine me, tram my mill for me!
Chris.Botha
Posts: 72
Joined: Thu Apr 08, 2010 1:22 am

Post by Chris.Botha »

Wine me, dine me, tram my mill for me!
MecSoft Support
Posts: 2405
Joined: Wed Aug 01, 2007 4:15 pm
Location: Irvine, CA, USA
Contact:

Post by MecSoft Support »

Chris,
great work (like your bathrobe BTW :D ). Let us know what you would like to see in RhinoART to make your job easier. You can send us an email at [email protected].

One quick note: It looks like on your roughing paths the clearance plane is a little high. You could save some machining time by lowering it I would think.
Last edited by MecSoft Support on Tue Jul 27, 2010 2:51 pm, edited 1 time in total.
Chris.Botha
Posts: 72
Joined: Thu Apr 08, 2010 1:22 am

Post by Chris.Botha »

Man.. I am OVER midnight cutting lol!

Thanks will do on the rhinoart thing. A quick one would be the abilty to turn the mesh into nurbs via a "drape" method and cap it.

Some overview of the pathing process.


Pathing the ring PART 1
http://www.youtube.com/watch?v=hRnFOA1a7pU

Pathing the Ring PART2
http://www.youtube.com/watch?v=o5QVKt2i_SU

Regards
Chris Botha
Wine me, dine me, tram my mill for me!
Post Reply