RhinoArt Draken Ring

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RhinoArt Draken Ring

Postby Chris.Botha » Sun Jul 18, 2010 2:19 am

Had a chance to poke around with RhinoArt again :)

The Dragon itself was modelled by Colin Creed in Sculptris and 3DCoat. the Ring was Matrix3d and the floral inlays where RhinoArt.

Workflow (quoted from http://3dcadjewelry.com/forum)


FYI on workflow for the balance here, had a few queries.

Dragon "decimate"

1: Import OBJ :(
2: Drape (with a few extra steps to produce a nice drape)
3: Trim
4: Cageedit.

Ring

1: Curves as per picture from photograph.
2: Scrolly patterns in RhinoArt
3: Ring in Matrix Signet Builder
4: Insets with Matrix Inset Tool
5: ExtractSrf all insets and CreateUvCrv
6: FlowAlongSrf the RhinoArt meshes.
7: Matrix Milligrain Tool.
8: Place Dragon

By far the drape and cageEdit of the dragon took the longest, the rest of the ring was childs play.

Big thanks to Colin :)

Owe you a beer.. oh ya and some $$$$ ;)



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Wine me, dine me, tram my mill for me!
Chris.Botha
 
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Postby MecSoft Support » Mon Jul 19, 2010 8:20 am

Nice!
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Postby Chris.Botha » Fri Jul 23, 2010 9:29 pm

customers...

design revision.

Pathing it now.. had to do some very fancy footwork to decimate the mesh enough to not crash with memory errors while pathing...
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Wine me, dine me, tram my mill for me!
Chris.Botha
 
Posts: 72
Joined: Thu Apr 08, 2010 1:22 am

Postby Chris.Botha » Sat Jul 24, 2010 5:53 pm

Was going to do a tut on this pathing but I am having trouble with periodic crashed so decided to do a step by step pictorial instead.


1: Setup huge wax block
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2: Check X old fashioned way ;)
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3: Run the roughing paths with a 3.17 EM

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4: Cut the hole for Brant's arbor.
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5: Start indexing path, this one includes all blockers in place and is low res at 0.05mm stepover.
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6: Hide the side panel blocker and go in at 0.02 stepover
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7: Cut the indexed taper ball areas at about 50 degrees
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REPEAT 5-7 at A180

8: Use paint to check that detail is ok before removing from mill.
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9:Rotary phase1 , full cut at low res 0.05mm Blockers back in place.
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10: which will be followed by three index's at 290 - 0 - 70.
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11: Time to decore that sucker
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12: and get some sleep...
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Wine me, dine me, tram my mill for me!
Chris.Botha
 
Posts: 72
Joined: Thu Apr 08, 2010 1:22 am

Postby Chris.Botha » Sun Jul 25, 2010 12:58 pm

Wine me, dine me, tram my mill for me!
Chris.Botha
 
Posts: 72
Joined: Thu Apr 08, 2010 1:22 am

Postby MecSoft Support » Tue Jul 27, 2010 8:02 am

Chris,
great work (like your bathrobe BTW :D ). Let us know what you would like to see in RhinoART to make your job easier. You can send us an email at support@mecsoft.com.

One quick note: It looks like on your roughing paths the clearance plane is a little high. You could save some machining time by lowering it I would think.
Last edited by MecSoft Support on Tue Jul 27, 2010 2:51 pm, edited 1 time in total.
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Postby Chris.Botha » Tue Jul 27, 2010 1:01 pm

Man.. I am OVER midnight cutting lol!

Thanks will do on the rhinoart thing. A quick one would be the abilty to turn the mesh into nurbs via a "drape" method and cap it.

Some overview of the pathing process.


Pathing the ring PART 1
http://www.youtube.com/watch?v=hRnFOA1a7pU

Pathing the Ring PART2
http://www.youtube.com/watch?v=o5QVKt2i_SU

Regards
Chris Botha
Wine me, dine me, tram my mill for me!
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